Description
The Clone
method in the HapticPattern
class is a virtual method that creates a new instance of the HapticPattern
class, duplicating the current instance. This method is useful when you need to create a copy of a haptic pattern with the same properties and values as the original.
Usage
To use the Clone
method, simply call it on an existing instance of HapticPattern
. The method returns a new HapticPattern
object that is a copy of the original.
Example
// Create an instance of HapticPattern
HapticPattern originalPattern = new HapticPattern();
// Clone the original pattern
HapticPattern clonedPattern = originalPattern.Clone();
// Now you have two separate instances with the same properties
// originalPattern and clonedPattern are independent of each other